QUIC v1 & v2, TLS 1.3, HTTP/3, WebTransport and Media over QUIC. Passes most interop tests against quic-go and quiche.
alphaNetworking software written in pure Zig.
Projects
An nginx-style edge server. HTTP/1.1 and HTTP/3, reverse proxy, load balancing, automatic Let's Encrypt certificates, WebTransport relay and QUIC-aware UDP proxying.
coming soonA multiplayer game server on WebTransport. Rooms, matchmaking, state synchronization, reliable and unreliable messaging, with browser and native SDKs.
coming soonroutez and netcode are built on top of quic-zig.
See quic-zig running
Your browser is talking to a quic-zig server in San Francisco right now. Every dot is a real packet.
Loss is simulated, since the real connection rarely drops anything. A lost datagram is skipped. A lost stream packet makes everything sent after it wait for the resend.
Want to help?
It's just me building this, in my spare time. The code is AI‑assisted and not battle‑tested yet, so bug reports mean a lot.
Try it and tell me what breaks, or become a sponsor. Or just come say hi!